ChungSik_PortFolio
제작자 : 신 충식 | Joshep Shin
ProjectName : Valkyrie
[PageLink]
Tool : *UnrealEngine[4.26]*
Production period : 2022.04.19 ~ 2022.10.17 (BluePrint)
<aside> 🖥️ Hello, I'm Chungsik Shin . You can refer to the technical manual below, and you can see other lists through in name link
</aside>
stateDiagram-v2
[*]-->PortFolio
state PortFolio{
[*] --> Characters
state Characters{
[*] --> ActionComponent
ActionComponent --> Weapon : Event Dispatcher Type Get
Weapon-->MeleeWeapon : child
MeleeWeapon-->Weapon : get parents
Weapon-->Unarmed : state
Weapon-->Fist : child
Weapon-->OneHand : child
Weapon-->TwoHand : child
Weapon-->Bow : child
Fist-->MeleeWeapon
OneHand-->MeleeWeapon
TwoHand-->MeleeWeapon
Bow-->MeleeWeapon
--
[*] --> StateComponent
StateComponent --> Type2 : Event Dispatcher Type Get
Type2 --> PlayerStateTypes
PlayerStateTypes --> Type2
PlayerStateTypes --> ETC : ETC StateTypes
--
[*] --> StatusComponent
StatusComponent -->Type3 : Event Dispatcher Type Get
Type3 --> Health : Get all Widget HealthBar
Type3 --> CameraRotation :enable | disable
--
[*] --> FeetComponent
FeetComponent --> AnimationBluePrint : Maths
AnimationBluePrint--> FeetComponent : Shared
--
TargetComponent --> Get : 소유
}
}
%%맵 환경구성
state PortFolio{
state MapEnvironment{
[*] --> Map
Map --> DynamicFootPrint
Map --> PostProcessVolumeBox
Map --> Meshes
}
}